The game contains some sexual material: a man selling child pornography over the phone no sexual acts or nudity depicted ; a strip club depicting pole dancers and topless women; brief instances of male and female full-frontal nudity e.
During the course of the game, characters are depicted smoking marijuana and using needles to inject themselves with drugs; in one sequence, the player's screen warps and blurs after consuming mushrooms laced with acid. Proud member of. Search ESRB. Players can embody any character of their squad in order to carry out their mission.
When one of the characters in the team dies, it is impossible to back down: death is permanent. This video game is primarily intended for a desensitized audience. The goal of this game is to stage subversive content: raw violence, very suggestive content, raw humor, gambling, drugs. The game is clearly not recommended for minors.
There is no perfect duration for a session. Each player or parent must decide. In any case, the time per session should not be detrimental to basic needs: eating, sleeping, socializing with friends and family, going to school…. The game can be interrupted at any time without harming the experience of the player as there is an automatic save mode. The average completion time for the main story depends on the time spent traveling the world or completing the supporting content.
Watch Dogs 2 is an action adventure game in which the player completes missions in the city of San Francisco, traversing the city on foot and in vehicles. The game is played from a third person perspective and lets the player approach missions using different means including gun-based combat, stealth and hacking phones and other devices to cause distraction and conflict.
Watch Dogs 2 is mainly a single player game, but also has drop-in co-operative online play for certain missions, as well as online competitive multiplayer modes. Watch Dogs 2 asks big questions about the use of data in the modern world. How can the information held on us be combined with predictive technology to track or manipulate us?
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